![]() ![]() The LevelEditor leverages the Authoring Tools Framework and C# for user interface and data management, and leverages the power of C++ and Microsoft® DirectX® 11 for 3D rendering. ![]() You can create and lay out terrain, place static game objects in the world (such as rocks, plants, street lights, or buildings), place light sources for game objects, and place Linears for dynamic game objects. Using the LevelEditor, you can design a game world for any video game engine. The standalone LevelEditor is a fully functional modern level editor. A level editor is used by a game designer. The LevelEditor is a software tool used to design levels (maps, campaigns, and virtual worlds) for a video game. ![]() It was used to build games such as The Last of Us, and games in the KillZone series.Īs to the level editor, in Sony’s own words: ATF stands for Authoring Tools Framework, which they open sourced earlier, ATF is a framework of mostly C# based components for making game tool development easier. The first is Sony released and open source generic 3D level editor, generically enough called ATF Level Editor. Over the past day there have been a pair of announcements on reddit that are relevant to game developers. ![]()
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