![]() Meanwhile, in Japan, the first magazines entirely dedicated to video games began appearing from 1982, beginning with ASCII's LOGiN, followed by several SoftBank publications and Kadokawa Shoten's Comptiq. Computer Gaming World, founded in 1981, stated in 1987 that it was the only survivor of 18 color magazines for computer games in 1984. The video game crash of 1983 badly hurt the market for North American video game magazines. While Electronic Games covered arcade and console games as well as computer software, Computer Gaming World was focused entirely on the latter. It was soon followed by Electronic Games in the US, founded by Bill Kunkel, Arnie Katz and Joyce Worley, who had previously written the "Arcade Alley" column in Video. Computer and Video Games premiered in the U.K. ![]() However, dedicated magazines focusing primarily on video game journalism wouldn't appear until late in 1981, when several magazines where launched independently of each other at about the same time. ![]() ![]() Journalist reporting and evaluation of video games in periodicals began from the late 1970s to 1980 in general coin-operated industry magazines like Play Meter and RePlay, home entertainment magazines like Video, as well as magazines focused on computing and new information technologies like InfoWorld or Popular Electronics. ![]()
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